The game I worked on for most of the last year is coming out on May 14th. It's called Texas Cheat'em - a poker game where cheating is not only allowed, it's the only way to win.
It was a very different project than what I had been used to, but it was a lot of fun. As the only artist on the game, I was responsible for every pixel you see on screen. The game has a lot of interface, so I did a lot more graphic design work than usual. I also got to do a lot more cartooning than I've ever done before on the player avatars. Here are some of my favorites:
Some of the avatars are specific to certain cheats (like the burglar=chip steal) or to certain mini-games (like the strongman=strength tester), but most are just meant to be funny. Also, creating these was where I learned digital inking since it was going to speed up my production time quite a bit, so some of the early ones are a bit rougher than the later ones.
Early on, we were planning out a story mode where you would play through a character's career as a gambler from rags to riches. At that point, we were toying with the idea of using animals as the characters and since our company mascot is a hippo, the main character was going to be a hippo. Here are some storyboards I did to try to get a feel for what all that could have been like:
Ultimately, it was decided that it would have been too much work for too little added value, so it got scrapped but we had some good ideas that would have been pretty fun to work on.